-
Aktueller Spieler
-
- @(CurrentPlayerName ?? "Kein Spieler")
-
- @if (GameState.Value.Participants.Mode == ParticipantsMode.FreeToChoose)
+ @* Left column: Player + Pins *@
+
+ @* Current player display *@
+
+ Aktueller Spieler
+
+ @(CurrentPlayerName ?? "Kein Spieler")
+
+ @if (GameState.Value.Participants.Mode == ParticipantsMode.FreeToChoose)
+ {
+
+ Spieler wechseln
+
+ }
+
+
+ @* Pin input area *@
+
+
+ @* Number quick-entry (below pins) *@
+ @if (@GameState.Value.ThrowPanelAfter.ThrowMode == ThrowMode.Reposition)
{
-
- Spieler wechseln
-
+
+
+
}
- @* Pin input area *@
-
+ @* Right column: Controls *@
+
+
-
- @if (@GameState.Value.ThrowPanelAfter.ThrowMode == ThrowMode.Reposition)
- {
- @* Number quick-entry *@
-