@@ -172,7 +180,7 @@
private void HandleNumberClick(int number)
{
- // Quick entry: set pins 1-N as fallen, rest as standing
+ // Quick entry: set pins 1-N as fallen, reset as standing
var newState = GameState.Value.ThrowPanel.ResetPins();
for (int i = 1; i <= 9; i++)
@@ -280,4 +288,5 @@
9 => GameState.Value.ThrowPanel.Pin9,
_ => PinStatus.Standing
};
+
}
diff --git a/src/Koogle.Web/Components/Game/NumberPanel.razor b/src/Koogle.Web/Components/Game/NumberPanel.razor
index e543375..fe6751f 100644
--- a/src/Koogle.Web/Components/Game/NumberPanel.razor
+++ b/src/Koogle.Web/Components/Game/NumberPanel.razor
@@ -6,7 +6,7 @@
{
var number = i;
-
-
-
- Glocke
-
-
-
-
- Wurf
-
-
+