using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Koogle.Domain.Entities; /// /// Join-Entity für die Many-to-Many-Beziehung zwischen Game und Person. /// public class GamePerson { /// /// ID des Spiels. /// public Guid GameId { get; set; } /// /// Id of a club. /// public Guid ClubId { get; set; } /// /// Referenz zum Spiel. /// public Game Game { get; set; } = null!; /// /// ID der Person. /// public Guid PersonId { get; set; } /// /// Referenz zur Person. /// public Person Person { get; set; } = null!; /// /// associated Club. /// public Club Club { get; set; } = null!; }