using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Koogle.Domain.Entities;
///
/// Join-Entity für die Many-to-Many-Beziehung zwischen Game und Person.
///
public class GamePerson
{
///
/// ID des Spiels.
///
public Guid GameId { get; set; }
///
/// Id of a club.
///
public Guid ClubId { get; set; }
///
/// Referenz zum Spiel.
///
public Game Game { get; set; } = null!;
///
/// ID der Person.
///
public Guid PersonId { get; set; }
///
/// Referenz zur Person.
///
public Person Person { get; set; } = null!;
///
/// associated Club.
///
public Club Club { get; set; } = null!;
}