using Koogle.Domain.Enums; namespace Koogle.Application.Games.Training; /// /// Setup model for Training game. /// public record TrainingGameSetup : GameSetupModelBase { /// public override string GameType => "Training"; /// /// Creates a default TrainingGameSetup with specified base parameters. /// public static TrainingGameSetup Create( ThrowMode throwMode, int throwsPerRound, ParticipantsMode participantsMode) => new() { ThrowMode = throwMode, ThrowsPerRound = throwsPerRound, ParticipantsMode = participantsMode }; }