KoogleApp/src/Koogle.Domain/Enums
beo3000 77150e3823 Add GameState Fluxor + game enums (Phase H1)
- GameType, GameStatus, PinStatus, ThrowMode, ParticipantsMode enums
- GameState with ThrowPanelState, ParticipantsState, GameSnapshot
- GameActions for lifecycle, throws, undo, persistence, SignalR
- GameReducers for all actions
- GameEffects placeholder for later phases

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-26 14:19:27 +01:00
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DayStatus.cs mod project structure 2025-12-21 09:59:40 +01:00
ExpenseCalculation.cs mod project structure 2025-12-21 09:59:40 +01:00
ExpenseTriggerType.cs mod project structure 2025-12-21 09:59:40 +01:00
ExpenseType.cs mod project structure 2025-12-21 09:59:40 +01:00
GameStatus.cs Add GameState Fluxor + game enums (Phase H1) 2025-12-26 14:19:27 +01:00
GameType.cs Add GameState Fluxor + game enums (Phase H1) 2025-12-26 14:19:27 +01:00
MembershipStatus.cs Add MembershipStatus enum + extend UserProfileClub 2025-12-25 17:41:26 +01:00
ParticipantsMode.cs Add GameState Fluxor + game enums (Phase H1) 2025-12-26 14:19:27 +01:00
PersonExpenseStatus.cs mod project structure 2025-12-21 09:59:40 +01:00
PersonStatus.cs mod project structure 2025-12-21 09:59:40 +01:00
PinStatus.cs Add GameState Fluxor + game enums (Phase H1) 2025-12-26 14:19:27 +01:00
ThrowMode.cs Add GameState Fluxor + game enums (Phase H1) 2025-12-26 14:19:27 +01:00
UserRole.cs added claude planning 2025-12-22 21:14:54 +01:00