KoogleApp/Koogle.Infrastructure_OLD/Data/Configurations/PlayerExpensesConfiguration.cs

34 lines
1.0 KiB
C#

using KoogleApp.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection.Emit;
using System.Text;
using System.Threading.Tasks;
namespace Koogle.Infrastructure.Data.Configurations
{
public class PlayerExpensesConfiguration : IEntityTypeConfiguration<PlayerExpense>
{
public void Configure(EntityTypeBuilder<PlayerExpense> builder)
{
builder.ToTable("PlayerExpenses");
builder.HasKey(e => e.Id);
builder.Property(e => e.Name).IsRequired().HasMaxLength(200);
//entity.Property(e => e.Quantity).HasPrecision(18, 2);
//entity.Property(e => e.UnitPrice).HasPrecision(18, 2);
//entity.Property(e => e.Unit).HasMaxLength(50);
// Index für bessere Performance
builder.HasIndex(e => e.PlayerId);
builder.HasIndex(e => e.IsDeleted);
}
}
}