KoogleApp/docs
beo3000 a84b192055 Complete phase H9: DB Persistence & Recovery
- Extend Game entity with GameType, Status, StartedAt, CompletedAt, RowVersion
- Add GameConfiguration with RowVersion for optimistic concurrency
- Create IGamePersistenceService interface
- Implement GamePersistenceService with CRUD operations
- Create GameStateSerializationDto for JSON serialization
- Extend GameEffects with full persistence lifecycle:
  - HandleStartGame: Creates game in DB
  - HandleEndGame: Updates status to Completed/Aborted
  - HandleLoadActiveGame: Recovery from page reload
  - HandleRecordThrow: Debounced save (500ms)
  - HandleSaveGameState: Explicit save with concurrency check
- Add migration ExtendGameEntity

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 09:23:58 +01:00
..
IMPLEMENTATION_PLAN.md Complete phase H9: DB Persistence & Recovery 2025-12-27 09:23:58 +01:00
build.md added claude planning 2025-12-22 21:14:54 +01:00
development_guidelines.md update Claude MDs 2025-12-24 10:50:01 +01:00
prompts.md added Game->Club Relation 2025-12-26 10:17:22 +01:00