diff --git a/GameModel/PinPicture.cs b/GameModel/PinPicture.cs index e974ada..da21035 100644 --- a/GameModel/PinPicture.cs +++ b/GameModel/PinPicture.cs @@ -11,9 +11,8 @@ using System.Threading.Tasks; namespace GameModel { public record PinPicture(PinState PinState1, PinState PinState2, PinState PinState3, PinState PinState4, PinState PinState5, PinState PinState6, PinState PinState7, PinState PinState8, PinState PinState9) - : IEnumerable, IEnumerable + : IEnumerable, IEnumerable { - //private readonly List pins = new List(); public static PinPicture Create(PinState pinState1, PinState pinState2, PinState pinState3, PinState pinState4, PinState pinState5, PinState pinState6, PinState pinState7, PinState pinState8, PinState pinState9) { return new PinPicture(pinState1, pinState2, pinState3, pinState4, pinState5, pinState6, pinState7, pinState8, pinState9); @@ -63,7 +62,7 @@ namespace GameModel //} //} - List _pins; + List? _pins = null; private List pins { get @@ -131,7 +130,6 @@ namespace GameModel { get { - // count down-pins to respect na-pins return DownCount == 0; } }