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@ -82,7 +82,17 @@ namespace GameHandler.UnitTests.DeathGame
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{
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{
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var gm = _gh.InitGameModel(_players, _settings);
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var gm = _gh.InitGameModel(_players, _settings);
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var newGm = _gh.CalcNextModel(gm, 2, false, true);
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Assert.That(newGm.Coffins.Last().XCount, Is.EqualTo(1));
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}
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[Test]
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public void AfterThrowIntoAllPins_SomeFirstPlayerHasAnX()
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{
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var gm = _gh.InitGameModel(_players, _settings);
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var newGm = _gh.CalcNextModel(gm, 2, true, true);
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Assert.That(newGm.Coffins.Last().XCount, Is.EqualTo(1));
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}
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}
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[Test]
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[Test]
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@ -107,6 +107,10 @@ namespace GameHandler.DeathGame
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lineCount++;
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lineCount++;
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}
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}
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if (incX)
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{
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xCount++;
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}
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currentUpdated = current with { LineCount = lineCount, XCount = xCount };
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currentUpdated = current with { LineCount = lineCount, XCount = xCount };
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if (lineCount > gm.deathGameSettings.MaxCoffinSize)
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if (lineCount > gm.deathGameSettings.MaxCoffinSize)
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