using Autofac; using GameData.Dummy; using GameData.Repository; using GameModel.Contract; using GameModel.Settings; using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameData { //public static class ContainerSetup //{ // public static Autofac.IContainer GetContainer() // { // var builder = new ContainerBuilder(); // builder.RegisterType().As(); // return builder.Build(); // } //} }