using GameModel.Exceptions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameHandler.Exceptions { public class InvaildGameNameException : KoogleException { public InvaildGameNameException(string message) : base(message) { } public InvaildGameNameException(string message, Exception innerException) : base(message, innerException) { } } }