using GameModel.Exceptions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameModel.FreeGame { public class FreeGameThrowExcepetion : KoogleException { public FreeGameThrowExcepetion(string message) : base(message) { } public FreeGameThrowExcepetion(string message, Exception innerException) : base(message, innerException) { } } }