using GameModel; using GameModel.Contract; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace GameData.Repository { public class ExpenseRepository : IExpenseRepository { private ApiClient _client; string Url => "items/expense"; public ExpenseRepository() { _client = new ApiClient(); } public IEnumerable GetAll() { return _client.Get(Url); } } }