26 lines
685 B
C#
26 lines
685 B
C#
using GameModel;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameHandler
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{
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public class GameExenseEventArgs : EventArgs
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{
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public int[] PlayerIds { get; set; }
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public int PlayerId { get; set; }
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public Guid GameStateId { get; set; }
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public ExpenseTrigger[] Triggers { get; set; }
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public GameExenseEventArgs(int playerId, ExpenseTrigger[] triggers, int[] playerIds, Guid gameStateId)
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{
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PlayerId = playerId;
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Triggers = triggers;
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PlayerIds = playerIds;
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GameStateId = gameStateId;
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}
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}
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}
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