26 lines
642 B
C#
26 lines
642 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace GameModel
|
|
{
|
|
public record ExpenseModel(PlayerExpense[] MemberExpenses)
|
|
{
|
|
public virtual bool Equals(ExpenseModel other)
|
|
{
|
|
if (ReferenceEquals(null, other)) return false;
|
|
|
|
return MemberExpenses.SequenceEqual(other.MemberExpenses);
|
|
}
|
|
|
|
public override int GetHashCode() => MemberExpenses.GetHashCode();
|
|
|
|
public static ExpenseModel Create()
|
|
{
|
|
return new ExpenseModel(Array.Empty<PlayerExpense>());
|
|
}
|
|
}
|
|
}
|