KoogleV4/GameModel/ExpenseModel.cs

26 lines
642 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel
{
public record ExpenseModel(PlayerExpense[] MemberExpenses)
{
public virtual bool Equals(ExpenseModel other)
{
if (ReferenceEquals(null, other)) return false;
return MemberExpenses.SequenceEqual(other.MemberExpenses);
}
public override int GetHashCode() => MemberExpenses.GetHashCode();
public static ExpenseModel Create()
{
return new ExpenseModel(Array.Empty<PlayerExpense>());
}
}
}