KoogleV4/GameModel/Contracts/IGameRepository.cs

19 lines
480 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel.Contracts
{
public interface IGameRepository
{
Task<Game> Create(Game game);
Task<Game> Create(string gameName);
Task<IEnumerable<GameState>> LoadStates(Guid gameId);
Task<Game> LoadGame(Guid gameId);
Task<GameState> Save(GameState gameState);
Task Update(Game game);
}
}