KoogleV4/GameModel/Contracts/IGameRepository.cs

15 lines
280 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel.Contracts
{
public interface IGameRepository
{
GameState Load(Guid gameId);
void Save(GameState gameState);
}
}