26 lines
612 B
C#
26 lines
612 B
C#
using Autofac;
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using GameData.Dummy;
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using GameData.Repository;
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using GameModel.Contract;
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using GameModel.Settings;
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameData
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{
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//public static class ContainerSetup
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//{
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// public static Autofac.IContainer GetContainer()
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// {
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// var builder = new ContainerBuilder();
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// builder.RegisterType<ExpenseRepository>().As<IExpenseRepository>();
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// return builder.Build();
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// }
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//}
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}
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