KoogleV4/GameModel/Contracts/IGameRepository.cs

17 lines
350 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel.Contracts
{
public interface IGameRepository
{
Task<Game> Create(Game game);
GameState Load(Guid gameId);
Task Save(GameState gameState);
Task Update(Game game);
}
}