KoogleV4/GameModel/Expense.cs

17 lines
558 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel
{
public record Expense(Guid Guid, ExpenseType ExpenseType, ExpenseTrigger[] ExpenseTriggers, string Name, decimal Price, bool IsInverse)
{
public static Expense Create(ExpenseType ExpenseType, ExpenseTrigger[] ExpenseTriggers, string Name, decimal Price, bool IsInverse)
{
return new Expense(Guid.NewGuid(), ExpenseType, ExpenseTriggers, Name, Price, IsInverse);
}
}
}