KoogleV4/GameModel/ExpenseModel.cs

26 lines
668 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel
{
//public record ExpenseModel(PlayerExpense[] MemberExpenses)
//{
// public virtual bool Equals(ExpenseModel other)
// {
// if (ReferenceEquals(null, other)) return false;
// return MemberExpenses.SequenceEqual(other.MemberExpenses);
// }
// public override int GetHashCode() => MemberExpenses.GetHashCode();
// public static ExpenseModel Create()
// {
// return new ExpenseModel(Array.Empty<PlayerExpense>());
// }
//}
}