KoogleV4/GameModel/PinPicture.cs

260 lines
10 KiB
C#

using GameModel.Exceptions;
using Newtonsoft.Json;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Net.NetworkInformation;
using System.Numerics;
using System.Reflection.Metadata.Ecma335;
using System.Threading.Tasks;
namespace GameModel
{
public record PinPicture(PinState PinState1, PinState PinState2, PinState PinState3, PinState PinState4, PinState PinState5, PinState PinState6, PinState PinState7, PinState PinState8, PinState PinState9)
{
public static PinPicture Create()
{
return PinPicture.Create(PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up);
}
public static PinPicture Create(PinState pinState1, PinState pinState2, PinState pinState3, PinState pinState4, PinState pinState5, PinState pinState6, PinState pinState7, PinState pinState8, PinState pinState9)
{
return new PinPicture(pinState1, pinState2, pinState3, pinState4, pinState5, pinState6, pinState7, pinState8, pinState9);
}
public static PinPicture Create(int pinNumber, PinState pinState)
{
if (pinNumber < 1 || pinNumber > 9)
{
throw new InvalidPinPictureException();
}
var states = new List<PinState>(new[] { PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up, PinState.Up }).ToArray();
states[pinNumber - 1] = pinState;
return PinPicture.Create(states);
}
private static PinPicture Create(PinState[] states)
{
return PinPicture.Create(states[0], states[1], states[2], states[3], states[4], states[5], states[6], states[7], states[8]);
}
public static PinPicture CreateAllPins()
{
var states = new List<PinState>(new[] { PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Down }).ToArray();
return PinPicture.Create(states);
}
public static PinPicture CreateCircle()
{
var states = new List<PinState>(new[] { PinState.Down, PinState.Down, PinState.Down, PinState.Down, PinState.Up, PinState.Down, PinState.Down, PinState.Down, PinState.Down }).ToArray();
return PinPicture.Create(states);
}
internal static PinPicture Create(string pindata)
{
if (!string.IsNullOrEmpty(pindata))
{
if (!int.TryParse(pindata, out int dummy))
{
throw new InvalidDataException($"{pindata} cannot be parsed as throw");
}
}
var states = new[] {
pindata.Contains("1") ? PinState.Down : PinState.Up,
pindata.Contains("2") ? PinState.Down : PinState.Up,
pindata.Contains("3") ? PinState.Down : PinState.Up,
pindata.Contains("4") ? PinState.Down : PinState.Up,
pindata.Contains("5") ? PinState.Down : PinState.Up,
pindata.Contains("6") ? PinState.Down : PinState.Up,
pindata.Contains("7") ? PinState.Down : PinState.Up,
pindata.Contains("8") ? PinState.Down : PinState.Up,
pindata.Contains("9") ? PinState.Down : PinState.Up,
};
return PinPicture.Create(states);
}
public static PinPicture operator +(PinPicture pic, PinThrow pinThrow)
{
if (pinThrow.IsSink)
return pic with { };
//if (pic.PinState1 == PinState.Down && pinThrow.PicPicture.PinState1 == PinState.Down)
//{
// throw new InvalidPinCalcExcetion();
//}
return pic with
{
PinState1 = pinThrow.PicPicture.PinState1 == PinState.Down ? PinState.Down : pic.PinState1,
PinState2 = pinThrow.PicPicture.PinState2 == PinState.Down ? PinState.Down : pic.PinState2,
PinState3 = pinThrow.PicPicture.PinState3 == PinState.Down ? PinState.Down : pic.PinState3,
PinState4 = pinThrow.PicPicture.PinState4 == PinState.Down ? PinState.Down : pic.PinState4,
PinState5 = pinThrow.PicPicture.PinState5 == PinState.Down ? PinState.Down : pic.PinState5,
PinState6 = pinThrow.PicPicture.PinState6 == PinState.Down ? PinState.Down : pic.PinState6,
PinState7 = pinThrow.PicPicture.PinState7 == PinState.Down ? PinState.Down : pic.PinState7,
PinState8 = pinThrow.PicPicture.PinState8 == PinState.Down ? PinState.Down : pic.PinState8,
PinState9 = pinThrow.PicPicture.PinState9 == PinState.Down ? PinState.Down : pic.PinState9
};
}
public int UpCount
{
get
{
var res = 0;
res += Convert.ToInt32((PinState1 == PinState.Up));
res += Convert.ToInt32((PinState2 == PinState.Up));
res += Convert.ToInt32((PinState3 == PinState.Up));
res += Convert.ToInt32((PinState4 == PinState.Up));
res += Convert.ToInt32((PinState5 == PinState.Up));
res += Convert.ToInt32((PinState6 == PinState.Up));
res += Convert.ToInt32((PinState7 == PinState.Up));
res += Convert.ToInt32((PinState8 == PinState.Up));
res += Convert.ToInt32((PinState9 == PinState.Up));
return res;
}
}
public int DownCount
{
get
{
var res = 0;
res += Convert.ToInt32((PinState1 == PinState.Down));
res += Convert.ToInt32((PinState2 == PinState.Down));
res += Convert.ToInt32((PinState3 == PinState.Down));
res += Convert.ToInt32((PinState4 == PinState.Down));
res += Convert.ToInt32((PinState5 == PinState.Down));
res += Convert.ToInt32((PinState6 == PinState.Down));
res += Convert.ToInt32((PinState7 == PinState.Down));
res += Convert.ToInt32((PinState8 == PinState.Down));
res += Convert.ToInt32((PinState9 == PinState.Down));
return res;
}
}
public bool AllUp
{
get
{
return DownCount == 0;
}
}
}
public record PinPictureEnum : PinPicture, IEnumerable<PinState>, IEnumerable
{
public PinPictureEnum(PinState PinState1, PinState PinState2, PinState PinState3, PinState PinState4, PinState PinState5, PinState PinState6, PinState PinState7, PinState PinState8, PinState PinState9) : base(PinState1, PinState2, PinState3, PinState4, PinState5, PinState6, PinState7, PinState8, PinState9)
{
}
//private PinPicture(IEnumerable<PinState> pins)
//{
// this.pins = pins.Select(_ => _).ToList();
// ValidatePinPicture(this.pins);
//}
//private void ValidatePinPicture(IEnumerable<PinState> pins)
//{
//if (pins.Count() != 9)
//{
// throw new InvalidPinPictureException();
//}
//if (pins.All(_ => _ == PinState.Down))
//{
// throw new InvalidPinPictureException();
//}
//if (pins.Count(_ => _ == PinState.Up) == 0)
//{
// throw new InvalidPinPictureException();
//}
//if (ThrowCounter >= ThrowsPerRound)
//{
// throw new InvalidPinPictureException();
//}
//}
[JsonIgnore]
private List<PinState> pins
{
get
{
return new List<PinState>(new[] { PinState1, PinState2, PinState3, PinState4, PinState5, PinState6, PinState7, PinState8, PinState9 });
}
}
[JsonIgnore]
public PinState this[int index]
{
get
{
if (index < 1 || index > 9)
{
throw new InvalidPinIndexException();
}
return pins[index - 1];
}
//set
//{
// if (index < 1 || index > 9)
// {
// throw new InvalidPinIndexException();
// }
// pins[index - 1] = value;
//}
}
//public PinState PinState1 { get; init; }
//public PinState PinState2 { get; init; }
//public PinState PinState3 { get; init; }
//public PinState PinState4 { get; init; }
//public PinState PinState5 { get; init; }
//public PinState PinState6 { get; init; }
//public PinState PinState7 { get; init; }
//public PinState PinState8 { get; init; }
//public PinState PinState9 { get; init; }
////public PinState PinState1 { get { return this[1]; } set { this[1] = value; } }
//public PinState PinState2 { get { return this[2]; } set { this[2] = value; } }
//public PinState PinState3 { get { return this[3]; } set { this[3] = value; } }
//public PinState PinState4 { get { return this[4]; } set { this[4] = value; } }
//public PinState PinState5 { get { return this[5]; } set { this[5] = value; } }
//public PinState PinState6 { get { return this[6]; } set { this[6] = value; } }
//public PinState PinState7 { get { return this[7]; } set { this[7] = value; } }
//public PinState PinState8 { get { return this[8]; } set { this[8] = value; } }
//public PinState PinState9 { get { return this[9]; } set { this[9] = value; } }
public IEnumerator<PinState> GetEnumerator()
{
foreach (var pin in pins)
{
yield return pin;
}
}
IEnumerator IEnumerable.GetEnumerator()
{
return this.GetEnumerator();
}
}
}