KoogleV4/GameModel/GameState.cs

18 lines
453 B
C#

using GameModel.Contracts;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameModel
{
public record GameState(ThrowState ThrowState, int NextPlayerId, IGameModel GameModel)
{
public static GameState Create(ThrowState throwState, int nextPlayerId, IGameModel gm)
{
return new GameState(throwState, nextPlayerId, gm);
}
}
}