KoogleV4/GameData/ContainerSetup.cs

26 lines
612 B
C#

using Autofac;
using GameData.Dummy;
using GameData.Repository;
using GameModel.Contract;
using GameModel.Settings;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GameData
{
//public static class ContainerSetup
//{
// public static Autofac.IContainer GetContainer()
// {
// var builder = new ContainerBuilder();
// builder.RegisterType<ExpenseRepository>().As<IExpenseRepository>();
// return builder.Build();
// }
//}
}