initial coffin size -> 10

This commit is contained in:
beo3000 2026-01-11 10:55:30 +01:00
parent e2ba5f027f
commit c4dcd2af13
2 changed files with 2 additions and 2 deletions

View File

@ -10,7 +10,7 @@ public record DeathBoxGameModel : IGameModel
/// <summary> /// <summary>
/// Coffin size (6-12 marks). When a player reaches this many marks, they're eliminated. /// Coffin size (6-12 marks). When a player reaches this many marks, they're eliminated.
/// </summary> /// </summary>
public int CoffinSize { get; init; } = 12; public int CoffinSize { get; init; } = 10;
/// <summary> /// <summary>
/// State for each player (marks, X's, eggs, eliminated status). /// State for each player (marks, X's, eggs, eliminated status).

View File

@ -109,7 +109,7 @@
// Internal mutable class for two-way binding // Internal mutable class for two-way binding
private class DeathBoxSetupOptionsInternal private class DeathBoxSetupOptionsInternal
{ {
public int CoffinSize { get; set; } = 12; public int CoffinSize { get; set; } = 10;
public bool RandomizePlayerOrder { get; set; } = true; public bool RandomizePlayerOrder { get; set; } = true;
} }