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2 Commits

Author SHA1 Message Date
beo3000 c249239507 fix foxhunt 2026-02-08 16:11:10 +01:00
beo3000 2e3b6f8973 fixes 2026-02-08 15:54:35 +01:00
9 changed files with 71 additions and 14 deletions

View File

@ -122,6 +122,21 @@ namespace GoodWood.Application.Games.FoxHunt
var nextPlayerId = GetNextId(model, chooseNextFox);
if (chooseNextFox)
{
gameEvents.Add(new FoxChangedEvent
{
FoxPlayerId = foxId,
FoxEscaped = playerStates[foxId].FoxEscaped,
NextFoxPlayerId = nextPlayerId,
Message = playerStates[foxId].FoxEscaped
? "Fuchs entkommen! Nächster Fuchs ist dran."
: "Fuchs gefangen! Nächster Fuchs ist dran."
});
}
// Check GAME END
var isGameOver = model.FoxCountLeft == 0;

View File

@ -35,7 +35,8 @@ namespace GoodWood.Application.Games.FoxHunt
ThrowMode = throwMode,
ThrowsPerRound = throwsPerRound,
ParticipantsMode = participantsMode,
LeadingThrows = leadingThrows
LeadingThrows = leadingThrows,
PinCountGoal = pinCountGoal
};
}
}

View File

@ -11,6 +11,7 @@ namespace GoodWood.Application.Games;
[JsonDerivedType(typeof(PlayerWonEvent), "PlayerWon")]
[JsonDerivedType(typeof(TeamWonEvent), "TeamWon")]
[JsonDerivedType(typeof(GameEndedEvent), "GameEnded")]
[JsonDerivedType(typeof(FoxChangedEvent), "FoxChanged")]
public abstract record GameEvent
{
/// <summary>
@ -77,6 +78,27 @@ public record TeamWonEvent : GameEvent
public required IReadOnlyList<Guid> PlayerIds { get; init; }
}
/// <summary>
/// Event when the fox role changes (fox escaped or was caught).
/// </summary>
public record FoxChangedEvent : GameEvent
{
/// <summary>
/// ID of the player who was fox.
/// </summary>
public required Guid FoxPlayerId { get; init; }
/// <summary>
/// True if the fox escaped, false if caught by hunters.
/// </summary>
public bool FoxEscaped { get; init; }
/// <summary>
/// ID of the next fox (null if game is over).
/// </summary>
public Guid? NextFoxPlayerId { get; init; }
}
/// <summary>
/// Event when the game ends (covers any end scenario).
/// </summary>

View File

@ -377,21 +377,22 @@ public class DayService : IDayService
if (club.ExpenseCalculation == ExpenseCalculation.None)
return;
// 3. Get all PersonExpense prices for this day
var dayExpensePrices = await context.PersonExpenses
// 3. Get total expenses per participant for this day
var personExpenseTotals = await context.PersonExpenses
.Where(pe => pe.DayId == dayId && !pe.IsDeleted)
.Select(pe => pe.Price)
.GroupBy(pe => pe.PersonId)
.Select(g => g.Sum(pe => pe.Price))
.ToListAsync(ct);
// 4. Edge case: No expenses - skip
if (dayExpensePrices.Count == 0)
if (personExpenseTotals.Count == 0)
return;
// 5. Calculate price
// 5. Calculate price based on per-person totals
decimal calculatedPrice = club.ExpenseCalculation switch
{
ExpenseCalculation.Average => Math.Round(dayExpensePrices.Average(), 2),
ExpenseCalculation.Maximum => dayExpensePrices.Max(),
ExpenseCalculation.Average => Math.Round(personExpenseTotals.Average(), 2),
ExpenseCalculation.Maximum => personExpenseTotals.Max(),
_ => 0m
};

View File

@ -109,6 +109,7 @@
var setup = new FoxHuntGameSetup
{
LeadingThrows = _options.LeadingThrows,
PinCountGoal = _options.PinCountGoal,
ParticipantsMode = _options.ParticipantsMode
};
await OnOptionsChanged.InvokeAsync(setup);

View File

@ -34,6 +34,11 @@
<MudText Typo="Typo.h4" Color="Color.Warning">Spiel beendet!</MudText>
<MudText Typo="Typo.h5">@GameEndedMessage</MudText>
}
else if (!string.IsNullOrEmpty(FoxChangedMessage))
{
<MudIcon Icon="@Icons.Material.Filled.Pets" Color="Color.Info" Size="Size.Large" Style="font-size: 4rem;" />
<MudText Typo="Typo.h5">@FoxChangedMessage</MudText>
}
else if (EliminatedPlayers.Count > 0)
{
<MudIcon Icon="@Icons.Material.Filled.PersonOff" Color="Color.Error" Size="Size.Large" Style="font-size: 4rem;" />
@ -83,5 +88,8 @@
[Parameter]
public string? GameEndedMessage { get; set; }
[Parameter]
public string? FoxChangedMessage { get; set; }
private void Close() => MudDialog.Close(DialogResult.Ok(true));
}

View File

@ -50,6 +50,7 @@
string? winningTeamName = null;
string? winningTeamMessage = null;
string? gameEndedMessage = null;
string? foxChangedMessage = null;
foreach (var evt in newEvents)
{
@ -69,11 +70,14 @@
case GameEndedEvent ended when ended.WinnerId == null && string.IsNullOrEmpty(ended.WinningTeamName):
gameEndedMessage = ended.Message ?? "Spiel beendet ohne Sieger";
break;
case FoxChangedEvent foxChanged:
foxChangedMessage = foxChanged.Message;
break;
}
}
// Only show dialog if there's something to show
if (eliminatedPlayers.Count == 0 && winnerName == null && winningTeamName == null && gameEndedMessage == null)
if (eliminatedPlayers.Count == 0 && winnerName == null && winningTeamName == null && gameEndedMessage == null && foxChangedMessage == null)
{
_isShowingDialog = false;
return;
@ -87,7 +91,8 @@
{ x => x.WinnerMessage, winnerMessage },
{ x => x.WinningTeamName, winningTeamName },
{ x => x.WinningTeamMessage, winningTeamMessage },
{ x => x.GameEndedMessage, gameEndedMessage }
{ x => x.GameEndedMessage, gameEndedMessage },
{ x => x.FoxChangedMessage, foxChangedMessage }
};
var options = new DialogOptions
@ -101,7 +106,9 @@
var title = (action.IsGameOver && (winnerName != null || winningTeamName != null)) || gameEndedMessage != null
? "Spiel beendet!"
: "Spieler ausgeschieden!";
: foxChangedMessage != null
? "Fuchswechsel!"
: "Spieler ausgeschieden!";
await InvokeAsync(async () =>
{

View File

@ -1,7 +1,7 @@
@using GoodWood.Domain.Enums
<div class="pin @GetPinClass()" @onclick="OnClick" style="@GetStyle()">
<span class="pin-number">@PinNumber</span>
<span class="pin-number"></span>
</div>
<style>

View File

@ -30,13 +30,15 @@
<MudSelect T="int" @bind-Value="_selectedMonth" Label="Monat" Style="width: 150px;">
@for (int m = 1; m <= 12; m++)
{
<MudSelectItem Value="@m">@GetMonthName(m)</MudSelectItem>
var month = m;
<MudSelectItem Value="@month">@GetMonthName(month)</MudSelectItem>
}
</MudSelect>
<MudSelect T="int" @bind-Value="_selectedYear" Label="Jahr" Style="width: 120px;">
@for (int y = DateTime.Today.Year; y >= DateTime.Today.Year - 5; y--)
{
<MudSelectItem Value="@y">@y</MudSelectItem>
var year = y;
<MudSelectItem Value="@year">@year</MudSelectItem>
}
</MudSelect>
<MudButton Variant="Variant.Filled" Color="Color.Primary" StartIcon="@Icons.Material.Filled.Refresh"