24 lines
498 B
C#
24 lines
498 B
C#
using GameContract;
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using GameModel.DeathGame;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace GameHandler
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{
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public class ExpenseHandler
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{
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//public delegate void OnExpense(MemberExpense memberExpense);
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IExpenseRepository _expenseRepository;
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public ExpenseHandler(IExpenseRepository expenseRepository)
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{
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_expenseRepository = expenseRepository;
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}
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}
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}
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