- UserRole.Treasurer = "Kassenwart"
- IdentityRoleSeeder: seed Kassenwart role
- ClubRoleRequirement: rank Admin=4, Kassenwart=3
- ClubTreasurer policy in DI
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- BookingCategories table with unique name per club
- CashBookEntries table with FK to Category, Day, Person
- Club: InitialBalance, MonthlyMembershipFee columns
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- BookingCategoryConfiguration with unique index
- CashBookEntryConfiguration with FK relationships
- ClubConfiguration: InitialBalance, MonthlyMembershipFee
- AppDbContext: BookingCategories, CashBookEntries DbSets
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extend Game entity with GameType, Status, StartedAt, CompletedAt, RowVersion
- Add GameConfiguration with RowVersion for optimistic concurrency
- Create IGamePersistenceService interface
- Implement GamePersistenceService with CRUD operations
- Create GameStateSerializationDto for JSON serialization
- Extend GameEffects with full persistence lifecycle:
- HandleStartGame: Creates game in DB
- HandleEndGame: Updates status to Completed/Aborted
- HandleLoadActiveGame: Recovery from page reload
- HandleRecordThrow: Debounced save (500ms)
- HandleSaveGameState: Explicit save with concurrency check
- Add migration ExtendGameEntity
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add UndoButton.razor as reusable component
- Refactor GameInputPanel to use UndoButton component
- Enhance GameEffects with proper UndoThrowAction handler
- IState injection for state access in effects
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- GameBoardPanel: Dynamic board component rendering
- CompletedGamesList: Shows game history for day
- DayDetails: 3 tabs (Details/Eingabe/Tafel) + Start/End Game buttons
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- GameTypeSelector: Select game type from registry
- ParticipantSelector: Multi-select participants from day
- CommonSetupOptions: ThrowMode, ThrowsPerRound, ParticipantsMode
- GameSetupDialog: Full setup wizard with DynamicComponent
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>